I'm a product manager and game designer.
All of the following products are my creations. I envisioned the initial concept, pitched the idea to generate funding, hired teams, executed the development, managed the budget, tested and iterated on prototypes and MVPs. Some of these products have grown fiftyfold, by word of mouth alone, since their launch eight years ago.
As the architect and lead in developing planpolitik's online education arm, I directed the creation of Senaryon, a unique game platform that successfully digitized traditional learning methods, significantly expanding our reach. I managed a $2 million budget and a diverse team of twelve, driving the product to market and doubling company revenue within five years.
In developing Junait, a digital literacy tool for elementary schools, I led the project from concept to reality, securing $400,000 in government funding. This platform, which educates students on online dangers such as stranger interaction, data theft and virus threats, is integrated daily into classroom activities in German-speaking countries.
In my role developing EU-Laboratory, an educational game that demystifies European Union politics for high school students, I successfully led the project from its conceptualization and funding, through to marketing and producing the game trailer (see above), to its widespread daily use in classrooms.
I am currently developing an app which uses a microcontroller and a heart rate sensor to teach slow, relaxed breathing.
When I'm not at the beach with my kids and wife, I'm often found rollerblading along the LA river, where I find my best ideas. Or I'm in the kitchen experimenting with new recipes.
Please get in touch about new products to build or anything else.